![]() ![]() At max level, 580% per hit with 25% chance to strike twice. We can get a sense of that by looking at two normal attacks.Īssumptions: Attack speed 9 attacks per second (with frenzy 30% AS and archers buff), 1500% critical damage (this is easily achievable now with lv75 gear), 60% crit rate (very very obtainable with constant charge buff)įrenzy is clearly a single target skill. There is a question on what is that proper tipping point. Premise: AOE skill should outdamage single target skill especially against a mob. But if we go through an actual analysis of what it does, its failings are plain to see. Whirlwind should be the signature skill for the warrior direct damage build. Besides it's the signature skill for the bleed build. However shockwave can't realize its potential all on its own. It is a great skill, no question about it. ![]() It is healing, finisher, damage reduction all rolled into one. Shockwave is something entirely different. Charge is really a buff skill more than a damage skill. But the damage from those are so pitiful, no viable build can be based on those. Sure there are other skills that do aoe damage such as charge and leap. Among the active skills, it is the only mobbing centric skill, warrior's AOE. Whirlwind occupies a special spot in the hierarchy of warrior skills.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |